BTS Light Sources: Difference between revisions
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{{back | Portal Behind The Scenes Level Creation}} | |||
==Introduction== | ==Introduction== | ||
This page will show and teach you how to create the light sources found in the Behind The Scenes Areas. | This page will show and teach you how to create the light sources found in the Behind The Scenes Areas. | ||
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==Big Lamp== | ==Big Lamp== | ||
Create a <code>[[prop_static]]</code> entity set it's world model to <code>models/props_wasteland/light_spotlight01_lamp.mdl</code> | Create a <code>[[prop_static]]</code> entity set it's world model to <code>models/props_wasteland/light_spotlight01_lamp.mdl</code> this model is the lamp itself. The base model is <code>models/props_wasteland/light_spotlight01_base.mdl</code> disable shadows for both props. |
Revision as of 15:22, 28 August 2019
Introduction
This page will show and teach you how to create the light sources found in the Behind The Scenes Areas.

Big Lamp
Create a prop_static
entity set it's world model to models/props_wasteland/light_spotlight01_lamp.mdl
this model is the lamp itself. The base model is models/props_wasteland/light_spotlight01_base.mdl
disable shadows for both props.