Blender Source Tools: Difference between revisions
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Grande1900 (talk | contribs) m (Changed "File > User Preferences" to "Edit > Preferences," as in Blender 2.80, It was changed.) |
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# [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip. | # [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip. | ||
# In Blender: | # In Blender: | ||
## Select '' | ## Select ''Edit > Preferences'' | ||
## Move to the Addons tab | ## Move to the Addons tab | ||
## Click ''Install From File...'' in the bottom of the window | ## Click ''Install From File...'' in the bottom of the window |
Revision as of 11:29, 27 August 2019

A Team Fortress 2 model being edited
The Blender Source Tools allow Blender to import and export Studiomdl Data and DMX model files.
Features
- One-click export and import
- SMD and DMX
- FBX enjoys limited support in studiomdl shipped with CS:GO update 1.34.8.4
- Support for most Blender features
- Export multiple objects to one file
- Compile QCs automatically
- Import complicated models by QC
Installation
- Install Blender 2.80 or later. Or Install from Steam (AppID: 365670)
- Download the Source Tools. Don’t unzip.
- In Blender:
- Select Edit > Preferences
- Move to the Addons tab
- Click Install From File... in the bottom of the window
- Find the downloaded zip file and select it (Double click)
- Under 'Categories' on the left, click 'Import-Export'
- Find 'Blender Source Tools' in the list and check the box to the right. Wait a moment for activation to complete.
- Click Save User Settings and close the window.