Blender Source Tools: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Changed "File > User Preferences" to "Edit > Preferences," as in Blender 2.80, It was changed.)
Line 19: Line 19:
# [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip.
# [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip.
# In Blender:
# In Blender:
## Select ''File > User Preferences''
## Select ''Edit > Preferences''
## Move to the Addons tab
## Move to the Addons tab
## Click ''Install From File...'' in the bottom of the window
## Click ''Install From File...'' in the bottom of the window

Revision as of 11:29, 27 August 2019

A Team Fortress 2 model being edited
Scene configuration

Blender The Blender Source Tools allow Blender to import and export Studiomdl Data and DMX model files.

Features

  • One-click export and import
  • SMD and DMX
  • FBX enjoys limited support in studiomdl shipped with CS:GO update 1.34.8.4
  • Support for most Blender features
  • Export multiple objects to one file
  • Compile QCs automatically
  • Import complicated models by QC

Installation

  1. Install Blender 2.80 or later. Or Install from Steam (AppID: 365670)
  2. Download the Source Tools. Don’t unzip.
  3. In Blender:
    1. Select Edit > Preferences
    2. Move to the Addons tab
    3. Click Install From File... in the bottom of the window
    4. Find the downloaded zip file and select it (Double click)
    5. Under 'Categories' on the left, click 'Import-Export'
    6. Find 'Blender Source Tools' in the list and check the box to the right. Wait a moment for activation to complete.
    7. Click Save User Settings and close the window.

Community

Documentation