Blender Source Tools: Difference between revisions
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m (I had issues following this guide as I would select the file but would not double click it. Without double clicking it, it will not change back to the addons tab which you need to get to in order to continue.) |
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== Installation == | == Installation == | ||
# [http://www.blender.org/download/ Install Blender 2. | # [http://www.blender.org/download/ Install Blender 2.80 or later.] Or [steam://rungameid/365670 Install from Steam] (AppID: 365670) | ||
# [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip. | # [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don’t''' unzip. | ||
# In Blender: | # In Blender: |
Revision as of 12:56, 6 August 2019

A Team Fortress 2 model being edited
The Blender Source Tools allow Blender to import and export Studiomdl Data and DMX model files.
Features
- One-click export and import
- SMD and DMX
- FBX enjoys limited support in studiomdl shipped with CS:GO update 1.34.8.4
- Support for most Blender features
- Export multiple objects to one file
- Compile QCs automatically
- Import complicated models by QC
Installation
- Install Blender 2.80 or later. Or Install from Steam (AppID: 365670)
- Download the Source Tools. Don’t unzip.
- In Blender:
- Select File > User Preferences
- Move to the Addons tab
- Click Install From File... in the bottom of the window
- Find the downloaded zip file and select it (Double click)
- Under 'Categories' on the left, click 'Import-Export'
- Find 'Blender Source Tools' in the list and check the box to the right. Wait a moment for activation to complete.
- Click Save User Settings and close the window.