Weapon m4a1: Difference between revisions

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==Entity Description==
==Entity Description==
The {{wiki|M4A1 Carbine}} is a counter-terrorist exclusive rifle that uses [[ammo_556mm]] ammunition.
The {{wiki|M4A1 Carbine}} is a counter-terrorist exclusive rifle that uses [[ammo_556mm]] ammunition. It holds 30 rounds in magazine and 90 in reserve.


{{Note| This entity is the M4A4 in [[Counter-Strike: Global Offensive]]}}
{{Note| This entity is the M4A4 in [[Counter-Strike: Global Offensive]]}}

Revision as of 10:51, 26 January 2019

M4A1 in CS: Source
M4A4 in CS:GO.

Template:Base point multi

Entity Description

The Wikipedia icon M4A1 Carbine is a counter-terrorist exclusive rifle that uses ammo_556mm ammunition. It holds 30 rounds in magazine and 90 in reserve.

Note.pngNote: This entity is the M4A4 in Counter-Strike: Global Offensive

KeyValues

CS:S Weapon:

Ammo (ammo) <integer> (only in Counter-Strike: Source)
Amount of reserve ammo to be added. Fallback value is 0. !FGD


Flags

Start Constrained : [1]
Prevents the model from moving.
Deny Player Pickup : [2] !FGD
Prevents player from being able to pick up the weapon.


Outputs

CS:S Weapon:

OnPlayerUse
Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
OnPlayerPickup
Fires when a player picks this weapon up (!activator is the player.).
OnCacheInteraction  !FGD
When dropped, fires every tick on player touch (!activator is the player.).
OnNPCPickup  !FGD
Fires when an NPC picks up this weapon (!activator is the NPC). Bots are considered players, so this output has no functionality.
Counter-Strike: Source Hostages might be NPCs, but they don't pick weapons up.