Func illusionary: Difference between revisions

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m (Explained the description a little more.)
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{{wrongtitle|title=func_illusionary}}
{{wrongtitle|title=func_illusionary}}
==Entity Description==
==Entity Description==
Obsolete entity from HL1 provided for backwards compatibility. Has been replaced by the [[func_brush]] with its <i>Solidity</i> property set to <i>Never Solid</i>.
Obsolete entity from [[Half-Life]] provided for backwards compatibility. Has been replaced by the [[func_brush]] with its <i>Solidity</i> property set to <i>Never Solid</i>.
This entity can be simpler if less functionality is needed though, as it is always non-solid.
This entity can be simpler if less functionality is needed though, as it is always non-solid.



Revision as of 10:37, 31 January 2006

Template:Wrongtitle

Entity Description

Obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_brush with its Solidity property set to Never Solid. This entity can be simpler if less functionality is needed though, as it is always non-solid.

Keyvalues

<float> The minimum level of ambient light that hits this brush.

Inputs

Outputs

See Also