Category:Half-Life Level Design: Difference between revisions
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m (Sledge released its beta. Sledge and JACK are not engines.) |
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== Getting Started == | == Getting Started == | ||
* | * [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | ||
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | |||
* [[Configuring Hammer for Half-Life]] | |||
==Basic Elements == | ==Basic Elements == | ||
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* [[List_of_blueshift_entities|List of Blue Shift entities]] | * [[List_of_blueshift_entities|List of Blue Shift entities]] | ||
=Tutorials= | ==Tutorials== | ||
* [[Health Charger]] | * [[Health Charger]] | ||
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{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== | == Additional Information == | ||
===Forge Game Data=== | ===Forge Game Data=== | ||
* [[Half-Life.fgd|Half-Life FGD]] | * [[Half-Life.fgd|Half-Life FGD]] | ||
* [[hl_op4.fgd|Half-Life: Opposing Force FGD]] | * [[hl_op4.fgd|Half-Life: Opposing Force FGD]] | ||
* [[hl_bs.fgd|Half-Life: Blue Shift FGD]] | * [[hl_bs.fgd|Half-Life: Blue Shift FGD]] | ||
==External Resources== | ==External Resources== | ||
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==External Tools== | ==External Tools== | ||
===General=== | ===General=== | ||
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | * [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | ||
===Compiling Programs=== | |||
* [[ZHLT|Zoner's Half-Life Tools]] | |||
* [[VHLT|Vluzacn's Map Compile Tools]] | |||
===Modelling Programs=== | ===Modelling Programs=== | ||
* [[MilkShape 3D|MilkShape 3D (purchase required)]] | |||
[[MilkShape 3D|MilkShape 3D (purchase required)]] | |||
:[http://www.milkshape3d.com/ Download] | :[http://www.milkshape3d.com/ Download] | ||
[[Blender| Blender (free)]] | * [[Blender| Blender (free)]] | ||
:[ | :[https://www.blender.org/download/ Download] | ||
[[3DS Max| | * [[3DS Max|3ds Max (purchase required)]] | ||
:[ | :[https://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download] | ||
===Texture Editors=== | ===Texture Editors=== | ||
* [ | * [https://www.gimp.org/downloads/ GIMP (free)] | ||
* [ | * [https://www.photoshop.com/products Photoshop (purchase required)] | ||
* [ | * [https://gamebanana.com/tools/4774 Wally (free)] | ||
[http:// | ===Alternative Mapping Tools=== | ||
An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | * [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | ||
* [http://sledge-editor.com/ Sledge] An alternative to Hammer for GoldSource. The program is currently in beta stage. | |||
{{category end}} | {{category end}} | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Half-Life]] | [[Category:Half-Life]] |
Revision as of 08:34, 11 September 2018
This page contains articles relating specifically to level design for Half-Life.
Getting StartedBasic Elements
|
Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Half-Life Level Design"
The following 15 pages are in this category, out of 15 total.