Grenade ar2: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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[[ | {{lang|Grenade ar2}} | ||
{{hl2 point|grenade_ar2}} This is the grenade created and launched by the [[weapon_smg1|SMG]] alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the [[AR2]], which emits a | {{ent not in fgd}} | ||
[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|Submachine gun grenade.]] | |||
{{hl2 point|grenade_ar2}} This is the grenade created and launched by the [[weapon_smg1|SMG]] alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the [[AR2]], which emits a {{ent|prop_combine_ball}} for secondary fire. | |||
{{code class|CGrenadeAR2|grenade_ar2.cpp}} | |||
==ConVars/Commands== | |||
{{varcom|start}} | |||
{{varcom|sk_smg1_grenade_radius|250|dist|Radius inside which to damage objects, when a grenade explodes.}} | |||
{{varcom|smoke_trail|1|01|Leaves a small smoke trail behind SMG grenades.}} | |||
{{varcom|end}} | |||
==FGD code== | |||
{{todo}}<!--Hoping to get Ficool's FGD base classes for this. -Pinsplash --> | |||
==Keyvalues== | |||
{{KV BaseAnimating|base=1}} | |||
{{KV BaseEntity|base=1}} | |||
==Inputs== | |||
{{I BaseAnimating}} | |||
{{I BaseEntity|prel4d=1|base=1}} | |||
==Outputs== | |||
{{O BaseAnimating}} | |||
{{O BaseEntity}} |
Revision as of 17:50, 10 September 2018


Template:Hl2 point This is the grenade created and launched by the SMG alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the AR2, which emits a prop_combine_ball for secondary fire.
ConVars/Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_smg1_grenade_radius | 250 | Hammer units | Radius inside which to damage objects, when a grenade explodes. |
smoke_trail | 1 | 0 disables, 1 enables | Leaves a small smoke trail behind SMG grenades. |
FGD code
[Todo]
Keyvalues

Inputs

Outputs
