Ai changetarget: Difference between revisions
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{{lang|Ai changetarget}} | {{lang|Ai changetarget}} | ||
{{ | {{base point|ai_changetarget}} It's main use is for changing the <code>target</code> keyvalue of NPCs. It can be used for changing any entity however. The function can also be done using {{ent|AddOutput}}. | ||
{{code class|CAI_ChangeTarget|triggers.cpp}} | {{code class|CAI_ChangeTarget|triggers.cpp}} | ||
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{{KV|Target (target)|target_destination|Entity(s) that should have <code>target</code> changed.}} | {{KV|Target (target)|target_destination|Entity(s) that should have <code>target</code> changed.}} | ||
{{KV|NewTarget (m_iszNewTarget)|target_destination|New <code>targetname</code> for the targeted entity(s) to target.}} | {{KV|NewTarget (m_iszNewTarget)|target_destination|New <code>targetname</code> for the targeted entity(s) to target.}} | ||
{{KV BaseEntity|base=1}} | {{KV BaseEntity|base=1|css=1}} | ||
==Inputs== | ==Inputs== | ||
Revision as of 14:51, 8 September 2018
Template:Base point It's main use is for changing the target keyvalue of NPCs. It can be used for changing any entity however. The function can also be done using AddOutput.
Keyvalues
- Target (target) ([todo internal name (i)]) <targetname>
- Entity(s) that should have
targetchanged.
- NewTarget (m_iszNewTarget) ([todo internal name (i)]) <targetname>
- New
targetnamefor the targeted entity(s) to target.
Inputs
- Activate
- Trigger the target change.