Ai citizen response system: Difference between revisions

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{{lang|Ai citizen response system}}
{{hl2 point|ai_citizen_response_system}} If placed in the level, it will manage the responses of [[Npc_citizen|citizens]] to player's actions. Only one should be in the map ever.
{{hl2 point|ai_citizen_response_system}} If placed in the level, it will manage the responses of [[Npc_citizen|citizens]] to player's actions. Only one should be in the map ever.



Revision as of 21:02, 1 September 2018

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Template:Hl2 point If placed in the level, it will manage the responses of citizens to player's actions. Only one should be in the map ever.

C++ In code, it is represented by theCCitizenResponseSystemclass, defined in thenpc_citizen17.cppfile.

Keyvalues

Inputs

ResponseVitalNPC
Fire the CR_VITALNPC_DIED response.


Outputs