Template:O BaseActbusyGoal: Difference between revisions
Jump to navigation
Jump to search
(Cleanup) |
(update) |
||
Line 1: | Line 1: | ||
{{IO|OnNPCStartedBusy|param=targetname|Fired when an NPC targeted by this entity starts an ActBusy animation sequence.}} | |||
{{IO|OnNPCStartedBusy|Fired when an NPC targeted by this | {{IO|OnNPCFinishedBusy|param=targetname|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.}} | ||
{{IO|OnNPCLeft|param=targetname|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave.}} | |||
{{IO|OnNPCFinishedBusy|Fired when an NPC targeted by this | |||
{{IO|OnNPCLeft |Fired when an NPC targeted by this goal, ordered by the |
Revision as of 17:24, 1 September 2018
- OnNPCStartedBusy <targetname>
- Fired when an NPC targeted by this entity starts an ActBusy animation sequence.
- OnNPCFinishedBusy <targetname>
- Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.
- OnNPCLeft <targetname>
- Fired when an NPC targeted by this goal, ordered by the
ForceThisNPCToLeave
input, finishes its forced leave.