Template:KV BaseActbusyGoal: Difference between revisions

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{{KV Targetname}}
{{KV|Actor(s) to affect (actor)|target_name_or_class|The targetname or classname of any NPCs that should act busy. Wildcards are supported.}}
 
{{KV|Search Type (SearchType)|choices|What type of targetname the <code>actor</code> keyvalue is referring to.
{{KV|Actor|target_name_or_class|Actor(s) to affect - The targetname or classname of any NPCs that is to act busy. Wildcards are supported.}}
:*0: Entity Name
 
:*1: Classname}}
{{KV|StartActive|bool|Start Active.}}
{{KV|Search Range for Busy Hints (busysearchrange)|float|Maximum distance between an actbusy hint and NPC for the NPC to consider it.}}
 
{{KV|Visible Busy Hints Only (visibleonly)|bool|If set, an NPC will only consider actbusy hints in view when deciding which to use. Once the choice has been made it will not change, even if new hints become visible.}}
{{KV|SearchType|choices|Search Type - What type of targetname the ''actor'' keyvalue is refering to.}}
{{KV|Start Active (StartActive)|bool|Self-explanatory.}}
:* 0 : Entity Name
:* 1 : Classname
 
{{KV|BusySearchrange|float|Search Range for Busy Hints - Maximum distance between an actbusy hint and NPC for the NPC to consider it.}}
 
{{KV|VisibleOnly|bool|Visible Busy Hints Only - If set, an NPC will only consider actbusy hints in view when deciding which to use. Once the choice has been made it will not change, even if new hints become visible.}}

Revision as of 17:04, 1 September 2018

Actor(s) to affect (actor) ([todo internal name (i)]) <target_name_or_class>
The targetname or classname of any NPCs that should act busy. Wildcards are supported.
Search Type (SearchType) ([todo internal name (i)]) <choices>
What type of targetname the actor keyvalue is referring to.
  • 0: Entity Name
  • 1: Classname
Search Range for Busy Hints (busysearchrange) ([todo internal name (i)]) <float>
Maximum distance between an actbusy hint and NPC for the NPC to consider it.
Visible Busy Hints Only (visibleonly) ([todo internal name (i)]) <boolean>
If set, an NPC will only consider actbusy hints in view when deciding which to use. Once the choice has been made it will not change, even if new hints become visible.
Start Active (StartActive) ([todo internal name (i)]) <boolean>
Self-explanatory.