Non-code mod settings: Difference between revisions
		
		
		
		
		
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 Note:All file paths are relative to the mod directory.
Note:All file paths are relative to the mod directory.
		
	
| m (added lang link) |  (link to GameMenu.res) | ||
| Line 12: | Line 12: | ||
| | <code>[[Modifying_Source_GameUI|Resource/SourceScheme.res]]</code>  || Change GUI appearance   | | <code>[[Modifying_Source_GameUI|Resource/SourceScheme.res]]</code>  || Change GUI appearance   | ||
| |- | |- | ||
| | <code>resource/gamemenu.res</code> || Change the UI menu buttons. See [[Manipulating the game menu items]] | | <code>resource/[[GameMenu|gamemenu.res]]</code> || Change the UI menu buttons. See [[Manipulating the game menu items]] | ||
| |- | |- | ||
| | <code>scripts/titles.txt</code> || Set some [[VGUI_Documentation#Localization|localized strings]]. See [[Adding chapters to your mod]] | | <code>scripts/titles.txt</code> || Set some [[VGUI_Documentation#Localization|localized strings]]. See [[Adding chapters to your mod]] | ||
Revision as of 04:39, 13 August 2018
Template:Otherlang2Here are some of the files that can be modified for a mod, but which do not require any programming. Most mods will want to change these.
| File | What it lets you do | 
|---|---|
| gameinfo.txt | Set mod title, icon, and other settings | 
| maplist.txt | List maps used by the mod | 
| Resource/SourceScheme.res | Change GUI appearance | 
| resource/gamemenu.res | Change the UI menu buttons. See Manipulating the game menu items | 
| scripts/titles.txt | Set some localized strings. See Adding chapters to your mod | 
| scripts/ChapterBackgrounds.txt | List the chapter background images (used until background map is loaded). See Adding chapters to your mod | 
| scripts/kb_act.lst | Set the contents of the Keyboard tab of the Options menu. | 
| cfg/config_default.cfg | Set the default keyboard layout | 
| cfg/user_default.scr | Add convars to the multiplayer advanced tab. | 
| Server Settings GUI | Edit the local and dedicated server settings pages. | 
 Note:All file paths are relative to the mod directory.
Note:All file paths are relative to the mod directory.See also
- Category:Programming - programming documentation.