Bodyque: Difference between revisions
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Note:This entity is disabled in code.
(Documenting this entity as I came across it on Quake forums and got reminded of it) |
(changing stub to obsolete. what else are we ever going to add to this, honestly?) |
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{{ | {{obsolete}} | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{hl2 point|bodyque}} | {{hl2 point|bodyque}} | ||
Leftover from Quake. Created automatically on map start, and after that it makes a list of four entities that are used as a 'queue' for corpses. This will hold the four most recently killed corpses from players, and when full, it will delete the older corpses. | Leftover from Quake. Created automatically on map start, and after that it makes a list of four entities that are used as a 'queue' for corpses. This will hold the four most recently killed corpses from players, and when full, it will delete the older corpses. | ||
{{note|This entity is disabled in code.}} | {{note|This entity is disabled in code.}} |
Revision as of 02:26, 6 August 2018

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Template:Hl2 point Leftover from Quake. Created automatically on map start, and after that it makes a list of four entities that are used as a 'queue' for corpses. This will hold the four most recently killed corpses from players, and when full, it will delete the older corpses.
