Lightmap: Difference between revisions
		
		
		
		
		
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| A [[lightmap]] is a bitmap that contains lighting values for the levels in [[Half-Life]]. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or [[radiosity]]. | A [[lightmap]] is a bitmap that contains lighting values for the levels in [[Half-Life]] and [[Half-Life 2]]. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or [[radiosity]]. | ||
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Revision as of 23:02, 21 January 2006
A lightmap is a bitmap that contains lighting values for the levels in Half-Life and Half-Life 2. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity.