Rad Worm: Difference between revisions
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Shawnolson (talk | contribs) (Added page on Rad Worm... a 3ds utility in WWMT) |
Shawnolson (talk | contribs) m (Removed mention of Convexity since Convexity is not part of RadWorm anymore.) |
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Rad Worm is a MAXScript utility added into Version 1.57 of the [[Wall Worm Model Tools]]. It will create a map-specific RAD file for a level that you've designed in [[3ds Max]] | Rad Worm is a MAXScript utility added into Version 1.57 of the [[Wall Worm Model Tools]]. It will create a map-specific RAD file for a level that you've designed in [[3ds Max]]. | ||
The tool will find all materials used in the scene that have a color for self-illumination and use that to output a RAD file that you save next to your VMF. Then, when you compile, all faces with that material will give off light. | The tool will find all materials used in the scene that have a color for self-illumination and use that to output a RAD file that you save next to your VMF. Then, when you compile, all faces with that material will give off light. |
Revision as of 11:44, 4 January 2017
Rad Worm is a MAXScript utility added into Version 1.57 of the Wall Worm Model Tools. It will create a map-specific RAD file for a level that you've designed in 3ds Max.
The tool will find all materials used in the scene that have a color for self-illumination and use that to output a RAD file that you save next to your VMF. Then, when you compile, all faces with that material will give off light.