Soundscaper: Difference between revisions
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Shawnolson (talk | contribs) m (Updated a piece of information (Convexity is no longer part of the tool)) |
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Soundscaper is a MAXScript utility added into Version 1.57 of the [[Wall Worm Model Tools]]. It will create a skeleton Soundscape.txt file for a level that you've designed in [[3ds Max]] | Soundscaper is a MAXScript utility added into Version 1.57 of the [[Wall Worm Model Tools]]. It will create a skeleton Soundscape.txt file for a level that you've designed in [[3ds Max]]. | ||
In a nutshell, it finds all your env_soundscape and env_soundscape_triggerable entities and uses them to generate the skeleton file. | In a nutshell, it finds all your env_soundscape and env_soundscape_triggerable entities and uses them to generate the skeleton file. |
Revision as of 11:44, 4 January 2017
Soundscaper is a MAXScript utility added into Version 1.57 of the Wall Worm Model Tools. It will create a skeleton Soundscape.txt file for a level that you've designed in 3ds Max.
In a nutshell, it finds all your env_soundscape and env_soundscape_triggerable entities and uses them to generate the skeleton file.