Info no dynamic shadow: Difference between revisions

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(bug: this exists)
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==Entity description==
==Entity description==
It is used to mark surfaces that shouldn't receive [[Lighting#Dynamic_shadows|dynamic shadows]]. Useful to apply to walls and floors where shadows are drawn improperly, giving away the location of enemies.
It is used to mark surfaces that shouldn't receive [[Lighting#Dynamic_shadows|dynamic shadows]]. Useful to apply to walls and floors where shadows are drawn improperly, giving away the location of enemies.
 
{{bug|This entire entity class is a hack to mask shadows appearing on the wrong side of walls.}}
{{intent}}
{{intent}}



Revision as of 11:30, 28 August 2016

Template:Point ent

Entity description

It is used to mark surfaces that shouldn't receive dynamic shadows. Useful to apply to walls and floors where shadows are drawn improperly, giving away the location of enemies.

Icon-Bug.pngBug:This entire entity class is a hack to mask shadows appearing on the wrong side of walls.  [todo tested in ?]

Template:Intent

Keyvalues

Brush faces ([todo internal name (i)]) <sidelist>
List of brush sides that shouldn't receive dynamic shadows.