Destinations: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
Line 10: Line 10:


== Creator Resources ==
== Creator Resources ==
==== Basics ====


'''[[Destinations/Getting Started|Get Started]]''' - Learn the basics of creating a Destination – from creating a floor and a light to adding models and teleport meshes.
'''[[Destinations/Getting Started|Get Started]]''' - Learn the basics of creating a Destination – from creating a floor and a light to adding models and teleport meshes.
==== Photogrammetry ====


'''[[Destinations/Creating a Destination|Create a Photogrammetry Destination]]''' - Step by step instructions for creating a photogrammetry Destination  
'''[[Destinations/Creating a Destination|Create a Photogrammetry Destination]]''' - Step by step instructions for creating a photogrammetry Destination  
'''[[Destinations/Advanced Outdoors Photogrammetry|Advanced Outdoors Photogrammetry]]''' - Documents the full cleanup of a near-seamless, fully immersive outdoors scene, including distant geometry and a skydome.
'''[http://steamcommunity.com/games/250820/announcements/detail/117448248511524033 Photogrammetry tips]''' - Background on the photogrammetry process, as well as tips and tricks for a good capture
==== Animation, Interactions, and Sound ====


'''[[Destinations/Importing Tutorial|Importing an Animation]]''' - Learn how to import a model with animations into Destinations Workshop Tools.
'''[[Destinations/Importing Tutorial|Importing an Animation]]''' - Learn how to import a model with animations into Destinations Workshop Tools.
'''[[Destinations/Advanced Outdoors Photogrammetry|Advanced Outdoors Photogrammetry]]''' - Documents the full cleanup of a near-seamless, fully immersive outdoors scene, including distant geometry and a skydome.


'''[[Destinations/Turret Tutorial|Triggers, Animation, and Sound]]''' - Recreate the Turret Singers Destination and learn how to use triggers, animations, and sound for your own Destinations.
'''[[Destinations/Turret Tutorial|Triggers, Animation, and Sound]]''' - Recreate the Turret Singers Destination and learn how to use triggers, animations, and sound for your own Destinations.


'''[[Destinations/Adding_Sound|Adding sound]]''' - A guide on adding sounds to your Destination
'''[[Destinations/Adding_Sound|Adding sound]]''' - A guide on adding sounds to your Destination
'''[http://steamcommunity.com/games/250820/announcements/detail/117448248511524033 Photogrammetry tips]''' - Background on the photogrammetry process, as well as tips and tricks for a good capture


== Example Content ==
== Example Content ==

Revision as of 14:58, 13 July 2016

Template:Otherlang2 Destinations workshop banner.png

Destinations lets you create, share and explore different worlds in VR: photogrammetry scenes, game worlds, or anything else that can be represented by a 3D model.

Download Destinations - Download Destinations Workshop Tools for free on Steam

Creator Resources

Basics

Get Started - Learn the basics of creating a Destination – from creating a floor and a light to adding models and teleport meshes.


Photogrammetry

Create a Photogrammetry Destination - Step by step instructions for creating a photogrammetry Destination

Advanced Outdoors Photogrammetry - Documents the full cleanup of a near-seamless, fully immersive outdoors scene, including distant geometry and a skydome.

Photogrammetry tips - Background on the photogrammetry process, as well as tips and tricks for a good capture


Animation, Interactions, and Sound

Importing an Animation - Learn how to import a model with animations into Destinations Workshop Tools.

Triggers, Animation, and Sound - Recreate the Turret Singers Destination and learn how to use triggers, animations, and sound for your own Destinations.

Adding sound - A guide on adding sounds to your Destination

Example Content

Content included in Destinations to help serve as examples of what can be done:

  • English Church - A scene constructed via photogrammetry that has some information about the process we used to create it.
  • Mars - Another photogrammetry scene using publicly available photos captured by the Mars Curiosity rover. Raw images were found on NASA's website here:http://mars.nasa.gov/msl/multimedia/raw/.
  • Hammer Examples - A template map that can be copied and modified that has examples of some simple things creators can do using Hammer and the other Source 2 tools.
  • Turret Singers - A template map with more examples of using Hammer for triggers, animation and sound.