CS:GO VScript Examples: Difference between revisions
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*[[Logic_script|logic_script]] | *[[Logic_script|logic_script]] | ||
*[[VScript|vscript]] | *[[VScript|vscript]] | ||
==External links== | |||
* [http://en.wikipedia.org/wiki/Squirrel_(programming_language) Squirrel (programming language)] - Wikipedia Article on Squirrel | |||
* {{sq}}[http://squirrel-lang.org/ Squirrel: The Programming Language - Documentation and Sample Code] | |||
[[Category:Counter-Strike:_Global_Offensive]] | [[Category:Counter-Strike:_Global_Offensive]] | ||
[[Category:Scripting]] | [[Category:Scripting]] |
Revision as of 21:11, 3 March 2016
The following are example vscripts for Counter-Strike: Global Offensive.
Find the closest player to a known entity
buttonReference <- Entities.FindByName( null, "button_01" ); // find the in-game entity "button_01" and store its targetname
player <- Entities.FindByClassnameNearest( "player", buttonReference.GetOrigin(), 512 ); // find the nearest player within 512 hammer units to the button's origin and create a variable.
[Todo]
See also
External links
- Squirrel (programming language) - Wikipedia Article on Squirrel
Squirrel: The Programming Language - Documentation and Sample Code