Counter-Strike: Global Offensive/Limitations: Difference between revisions
Jump to navigation
Jump to search
m (Added bug) |
m (Removed fixed bug) |
||
Line 11: | Line 11: | ||
*Crouching is tied to tickrate shown [https://www.youtube.com/watch?v=HA-KCBTB9do here] | *Crouching is tied to tickrate shown [https://www.youtube.com/watch?v=HA-KCBTB9do here] | ||
==Level design== | ==Level design== |
Revision as of 21:41, 17 December 2015
Gameplay
- Flashbangs don't blind if following flash/decoy without moving. As seen here.
- Grenades may uphold airborne players. As seen here.
- env_fires often don't appear in-game, hindering gameplay in some areas. Example - Car on Dust II
- Crouching is tied to tickrate shown here
Level design
- Players can drop the bomb through thin clip brushes by standing close to it.
- Flashes don't flash through the vent in cs_alley
- The block bullets texture doesn't block bullets.
- Decals become black permanently randomly. Sometimes fixes itself. Note: Has anyone confirmed if this is a hardware/graphics driver issue or if it's the game? May be related to Alt Tabbing. Bomb exploding?
- Players sometimes spawn elsewhere than spawnpoints.
- de_dust2: A tire in T spawn towards B has player collision enabled.
- The crosshair blocks the env_sun when looking directly at the sun.
- sv__grenade_trajectory only works for the server host.
- Players sometimes spawn with their viewpoint floating above the norm. As seen here.
- nav generating ignore playerclips that align with the floor, generating beyond playable areas.
- Chickens can block bullets hindering gameplay.
- trigger_bomb_reset will reset the bomb while the player is in the trigger, but stays on top of the trigger as the player moves away.
- Ladders cut vis
- models/props/de_train/hr_t/nuclear_engine_a/nuclear_engine_b.mdl bugs texture scales when in quickhide mode
Sound
Distance does not affect volume. As seen here.
UI
- Overview bombsite icons align to the brush center rather than the overview txt.
- Some HUD elements lose alpha between matches and may be retrieved by pressing esc or the chat button.