Map prefixes and suffixes: Difference between revisions

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Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (two or three letters) followed by an underscore then a map name.
Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name.  Ex. "de_dust", where "de_" is the prefix and "dust" is the map name.


Official prefixes are as follows:
Official prefixes are as follows:
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===[[Hidden]] ([[Hidden:Source|:Source]])===
===[[Hidden]] ([[Hidden:Source|:Source]])===
*hdn
*hdn -> Hidden
*ovr -> Overrun


===[[Natural Selection]]===
===[[Natural Selection]]===
*co -> commander?
*co -> Combat
*ns -> regular?
*ns -> Natural Selection (Original)


===[[Sourceforts]]===
===[[Sourceforts]]===
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===[[Half-Life 2: Capture The Flag|Half-Life 2 CTF]]===
===[[Half-Life 2: Capture The Flag|Half-Life 2 CTF]]===
*ctf
*ctf -> Capture The Flag
*dom -> Domination


==Other prefixes==
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.
==Other prefixes==


===Unclassified===
===Unclassified===
*aaa
*aaa
*conc
*conc
*fy
*jp
*jp
*kz
*kz
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===Thematic===
===Thematic===
*killbox -> a map in a box with no realism
*killbox -> Killbox - DM - A map consisting of at least one box-shaped arena
*surf -> apparently you surf?
*surf -> Surf Map - CS/CS:S/CZ - A map where players
*aim -> aim?
 
*awp -> Awp arena
===Arena===
*he -> Grenade arena
*aim -> Aim Arena - CS/CS:S/CZ - Teams are restricted to one class of weapon and have no objectives except to kill the other team.  Emphasis is placed on a player's aim.
*ka -> Knife arena
*awp -> AWP arena - CS/CS:S/CZ - AWPs only
*fy -> Fun Yard - CS/CS:S/CZ - Arena map with an assortment of weapons on the ground
*he -> HE Grenade arena - CS/CS:S/CZ - HE grenades only
*ka -> Knife Arena - CS/CS:S/CZ - Knives only


===House mark===
===House mark===

Revision as of 15:05, 17 December 2005

Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. Ex. "de_dust", where "de_" is the prefix and "dust" is the map name.

Official prefixes are as follows:

Official Games

Counter-Strike, Source & Condition Zero

  • as -> Assassination Counter-Strike only
  • cs -> Hostage rescue
  • de -> Bomb defusal

Condition Zero uses remade versions of the original Counter-Strike maps denoted with a _cz suffix.

Day of Defeat & DOD:S

  • dod

Deathmatch Classic

  • dmc

Half-Life 2: Deathmatch

  • dm

Ricochet

  • rc

Third-Party Mods

Brain Bread

  • bb

Domination

  • dom

Dystopia

  • dys

Garry's Mod

  • gm

Hidden (:Source)

  • hdn -> Hidden
  • ovr -> Overrun

Natural Selection

  • co -> Combat
  • ns -> Natural Selection (Original)

Sourceforts

  • sf

The Specialists

  • ts

Half-Life 2 CTF

  • ctf -> Capture The Flag
  • dom -> Domination

Other prefixes

In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.

Unclassified

  • aaa
  • conc
  • jp
  • kz
  • nrp
  • rc
  • rwp
  • sa

Thematic

  • killbox -> Killbox - DM - A map consisting of at least one box-shaped arena
  • surf -> Surf Map - CS/CS:S/CZ - A map where players

Arena

  • aim -> Aim Arena - CS/CS:S/CZ - Teams are restricted to one class of weapon and have no objectives except to kill the other team. Emphasis is placed on a player's aim.
  • awp -> AWP arena - CS/CS:S/CZ - AWPs only
  • fy -> Fun Yard - CS/CS:S/CZ - Arena map with an assortment of weapons on the ground
  • he -> HE Grenade arena - CS/CS:S/CZ - HE grenades only
  • ka -> Knife Arena - CS/CS:S/CZ - Knives only

House mark