Map prefixes and suffixes: Difference between revisions
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===[[Counter-Strike]], [[Counter-Strike: Source|Source]] & [[Condition Zero]]=== | ===[[Counter-Strike]], [[Counter-Strike: Source|Source]] & [[Condition Zero]]=== | ||
*as -> Assassination | *as -> Assassination ''Counter-Strike only'' | ||
*cs -> Hostage rescue | *cs -> Hostage rescue | ||
*de -> Bomb defusal | *de -> Bomb defusal |
Revision as of 14:54, 17 December 2005
Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (two or three letters) followed by an underscore then a map name.
Official prefixes are as follows:
Official Games
Counter-Strike, Source & Condition Zero
- as -> Assassination Counter-Strike only
- cs -> Hostage rescue
- de -> Bomb defusal
Condition Zero uses remade versions of the original Counter-Strike maps denoted with a _cz suffix.
Day of Defeat & DOD:S
- dod
Deathmatch Classic
- dmc
Half-Life 2: Deathmatch
- dm
Ricochet
- rc
Third-Party Mods
Brain Bread
- bb
Domination
- dom
Dystopia
- dys
Garry's Mod
- gm
Hidden (:Source)
- hdn
Natural Selection
- co -> commander?
- ns -> regular?
Sourceforts
- sf
The Specialists
- ts
Half-Life 2 CTF
- ctf
In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.
Other prefixes
Unclassified
- aaa
- conc
- fy
- jp
- kz
- nrp
- rc
- rwp
- sa
Thematic
- killbox -> a map in a box with no realism
- surf -> apparently you surf?
- aim -> aim?
- awp -> Awp arena
- he -> Grenade arena
- ka -> Knife arena