Counter-Strike: Global Offensive/Limitations: Difference between revisions

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m (Added bug)
m (Added bug)
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* Decals become black permanently randomly. Sometimes fixes itself. '''Note:''' Has anyone confirmed if this is a hardware/graphics driver issue or if it's the game? May be related to Alt Tabbing.
* Decals become black permanently randomly. Sometimes fixes itself. '''Note:''' Has anyone confirmed if this is a hardware/graphics driver issue or if it's the game? May be related to Alt Tabbing.


* Rogue CT spawn in de_nuke
* Players sometimes spawn elsewhere than spawnpoints.


* A tire in T spawn towards B has player collision enabled.
* A tire in T spawn towards B has player collision enabled.
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* sv__grenade_trajectory only works for the server host.
* sv__grenade_trajectory only works for the server host.
* Players sometimes spawn with their viewpoint floating above the norm. As seen [https://www.youtube.com/watch?v=069MW4Q4l_Y here].
[[Category:Level Design FAQ]]
[[Category:Level Design FAQ]]
[[Category:Counter-Strike: Global Offensive]]
[[Category:Counter-Strike: Global Offensive]]

Revision as of 06:23, 19 March 2015

  • Players can drop the bomb through thin clip brushes by standing close to it.
  • Flashes don't flash through the vent in cs_alley
  • The block bullets texture doesn't block bullets.
  • Decals become black permanently randomly. Sometimes fixes itself. Note: Has anyone confirmed if this is a hardware/graphics driver issue or if it's the game? May be related to Alt Tabbing.
  • Players sometimes spawn elsewhere than spawnpoints.
  • A tire in T spawn towards B has player collision enabled.
  • The crosshair blocks the env_sun when looking directly at the sun.
  • sv__grenade_trajectory only works for the server host.
  • Players sometimes spawn with their viewpoint floating above the norm. As seen here.