Half-Life Level Creation: Difference between revisions

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* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site]
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site]
===Modelling Programs===
===Modelling Programs===
* [http://www.milkshape3d.com/ MilkShape 3D (free)]
 
* [[Blender| Blender 3D (free)]]
[[MilkShape 3D|MilkShape 3D (free)]]
* [http://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE 3D Studio Max (purchase required)]
:[http://www.milkshape3d.com/ Download]
[[Blender| Blender (free)]]
:[http://www.blender.org/download/ Download]
[[3DS Max|3D Studio Max (purchase required)]]
:[http://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download]


===Texture Editors===
===Texture Editors===

Revision as of 12:44, 10 March 2015

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LEVEL DESIGN PROGRAMMING MODELING MATERIALS MODDING


Getting Started

Basic Elements

Half-Life Half-Life

Half-Life: Opposing Force Half-Life: Opposing Force

Half-Life: Blue Shift Half-Life: Blue Shift

Additive Information

Forge Game Data

Compiling Programs

External Tools

General

Modelling Programs

MilkShape 3D (free)

Download

Blender (free)

Download

3D Studio Max (purchase required)

Download

Texture Editors

Downloads

Hammer Editor

Replacement SDKs

JACKHAMMER A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form.

SLEDGE EDITOR A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form.


Tutorials