User:Muskrat4000000/sandbox: Difference between revisions
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(testing out my custom sandbox) |
(copied the half life level creation page to learn how to edit the layout) |
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{{HL1}}This page contains articles relating specifically to level design for [[Half-Life]], and it's expansions [[Opposing Force]] and [[Blue Shift]]. | |||
* [ | __NOTOC__ | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | |||
== Getting Started == | |||
* '''[[Half-Life Level Creation/Configuring Hammer for Half-Life|Configuring Hammer for Half-Life]]''' | |||
* | ==Basic Elements == | ||
* [[Health Charger]] | |||
* [[Suit Charger]] | |||
* [[Alien Teleport Effect (HL1)]] | |||
== Games == | |||
=== [[Half-Life]] === | |||
* [[List_of_HL1_entities|List of HL1 entities]] | |||
=== [[Half-Life: Opposing Force]] === | |||
* [[List_of_Opposing_Force_entities|List of Opposing Force entities]] | |||
=== [[Half-Life: Blue Shift]] === | |||
* [[List_of_blueshift_entities|List of Blue Shift entities]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | |||
== Additive Information == | |||
===Forge Game Data=== | |||
* [[Half-Life.fgd|Half-Life FGD]] | |||
* [[hl_op4.fgd|Half-Life: Opposing Force FGD]] | |||
* [[hl_bs.fgd|Half-Life: Blue Shift FGD]] | |||
===Compiling Programs=== | |||
* [[ZHLT|Zoner's Half-Life Tools]] | |||
[[Category:Level Design]] | |||
[[Category:Half-Life]] | |||
==External Tools== | |||
===General=== | |||
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | |||
===Modelling Programs=== | |||
* [http://www.milkshape3d.com/ MilkShape 3D (free)] | |||
* [http://www.blender.org/download/ Blender 3D (free)] | |||
===Texture Editors=== | |||
* [http://www.gimp.org/downloads/ Gimp 2 (free)] | |||
* [http://www.photoshop.com/products Photoshop (purchase required)] | |||
== Downloads == | |||
===Hammer Editor=== | |||
* [steam://install/254430/ Install Half-Life SDK(3.4) from Steam (must own Half-Life 1 on Steam)] | |||
* [http://cs.gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | |||
===Replacement SDKs=== | |||
[http://jackhammer.hlfx.ru/en/ '''JACKHAMMER'''] | |||
A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form. | |||
[http://sledge-editor.com/ '''SLEDGE EDITOR'''] | |||
A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form. |
Revision as of 20:45, 6 March 2015
This page contains articles relating specifically to level design for Half-Life, and it's expansions Opposing Force and Blue Shift.
Getting StartedBasic ElementsGamesHalf-LifeHalf-Life: Opposing ForceHalf-Life: Blue Shift |
Additive InformationForge Game DataCompiling ProgramsExternal ToolsGeneralModelling ProgramsTexture EditorsDownloadsHammer Editor
Replacement SDKsJACKHAMMER A newly released modified version of the GoldSource Engine created by Russian modders. JackHammer offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. JackHammer is currently in Alpha form. SLEDGE EDITOR A replacement to Valve's GoldSource Engine, Sledge is still currently in it's Alpha form. |