Player weaponstrip (GoldSrc): Difference between revisions
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{{HL1}} A '''player_weaponstrip''' is a point-based entity available in GoldSrc to take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip as it's name | {{Back|Half-Life Level Creation}} | ||
{{HL1}} A '''player_weaponstrip''' is a point-based entity available in GoldSrc to take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's [[item_suit (GoldSource Engine)|HEV Suit]], will not be removed. | |||
==Flags== | ==Flags== |
Revision as of 20:43, 1 March 2015
A player_weaponstrip is a point-based entity available in GoldSrc to take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's HEV Suit, will not be removed.