Ko/Counter-Strike Source Textures and Decals: Difference between revisions
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(Created page with "==CS:S gameplay decals== Here is a list of some of the special materials that are used to mark gameplay areas in CS:S maps. They can be used as Decals or [[...") |
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* decals/hrpoint | * decals/hrpoint | ||
== | ==다른 볼것== | ||
* [[Counter-Strike: Source Level Creation]] | * [[Counter-Strike: Source Level Creation]] | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Counter-Strike: Source]] | [[Category:Counter-Strike: Source]] |
Revision as of 21:00, 10 July 2014
CS:S gameplay decals
Here is a list of some of the special materials that are used to mark gameplay areas in CS:S maps. They can be used as Decals or Overlays.
Bomb target decals
- decals/target
Directional decals
- decals/sitea
- decals/siteb
- decals/arrowlf
- decals/arrowrt
- decals/arrowuplf
- decals/arrowuprt
- cstrike/{sitea
- cstrike/{siteb
Hostage rescue point decal
- decals/hrpoint