Func vehicle (Jabroni Brawl): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "{{cs}} '''func_vehicle''' is a brush entity only available in Counter-Strike. == Description == An entity that behaves like func_tracktrain coupled with [[func_traincon...")
 
mNo edit summary
Line 18: Line 18:
{{I BaseTrain}}
{{I BaseTrain}}


[[Category:Counter-Strike entities]]
[[Category:Half-Life]][[Category:Counter-Strike entities]]

Revision as of 01:45, 6 May 2014

Counter-Strike func_vehicle is a brush entity only available in Counter-Strike.

Description

An entity that behaves like func_tracktrain coupled with func_traincontrols. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive.

This entity is never used at all, and appears to be a functional unused entity. It also isn't a base GoldSrc entity as it does not work in Half-Life or any other GoldSrc game.

This entity uses a unique brush entity to control it, called func_vehiclecontrols.

Keyvalues

Template:KV BaseTrain

Flags

Template:Fl BaseTrain

Inputs

Template:I BaseTrain