List of skies: Difference between revisions
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[[Category:Level Design]]  | [[Category:Level Design]]  | ||
This is a list of skies available in the Steam caches. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are recommendations based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.  | This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are recommendations based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.  | ||
== source materials.gcf ==  | == source materials.gcf ==  | ||
Revision as of 15:03, 27 November 2005
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are recommendations based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
source materials.gcf
These skyboxes are available to Half-Life 2 and all games and mods using the Source Engine.
These skyboxes are avaliable to Counter-Strike: Source and mods utilizing its content.
| Sky Name & Picture  | 
Example  Map  | 
Ideal Sun Angle  | 
Ideal Sun Pitch  | 
Ideal Brightness  | 
Ideal Ambience  | 
|---|---|---|---|---|---|
cx ![]()  | 
de_chateau | 0 27 0 | -65 | 255 242 192 600 | 145 172 189 300 | 
de_cobble ![]()  | 
de_cobble | 0 330 0 | -40 | 240 252 255 700 | 146 149 155 300 | 
de_piranesi ![]()  | 
de_piranesi | 0 150 0 | -50 | 255 248 192 450 | 152 160 168 300 | 
hav ![]()  | 
cs_havana | 0 300 0 | -12 | 251 215 140 800 | 143 176 214 300 | 
italy ![]()  | 
cs_italy | 0 165 0 | -45 | 255 232 208 600 | 183 201 206 200 | 
jungle ![]()  | 
de_aztec | 0 287 0 | -60 | 248 244 237 350 | 190 209 216 150 | 
office ![]()  | 
cs_office | 0 17 0 | -60 | 255 249 225 325 | 121 152 185 400 | 
| sky_c17_05  File:Sky c17 05.jpg  | 
|||||
sky_dust ![]()  | 
de_dust, de_dust2 | 0 43 0 | -60 | 233 225 201 700 | 241 228 190 500 | 
tides ![]()  | 
de_tides de_inferno  | 
0 51 0 0 307 0  | 
-60  -65  | 
242 224 183 850 235 222 177 800  | 
105 150 186 800  91 135 149 400  | 
train ![]()  | 
de_train | 0 120 0 | -57 | 255 250 234 700 | 98 129 179 500 | 
day of defeat source.gcf
These skyboxes are avaliable to Day of Defeat: Source and mods utilizing its content. These skies are HDR capable.
lostcoast content.gcf
These skyboxes are avaliable to Half-Life 2: Lost Coast and mods utilizing its content. These skies are HDR capable.
| Sky Name & Picture  | 
Example  Map  | 
Ideal Sun Angle  | 
Ideal Sun Pitch  | 
Ideal Brightness  | 
Ideal Ambience  | 
(HDR) Ideal Brightness  | 
(HDR) Ideal Ambience  | 
|---|---|---|---|---|---|---|---|
| sky_lostcoast_hdr  File:Sky c17 05.jpg [PLACEHOLDER PICTURE]  | 
d2_lostcoast | 25 345 0 | -32 | 253 236 198 400 | 136 155 191 255 | -1 -1 -1 1 | -1 -1 -1 1 | 
Sources
- source materials.gcf: forum posting by ferret (verified thanks to GCFScape and Vmex).
 - counter-strike source shared.gcf, day of defeat source.gcf, lostcoast content.gcf thanks to GCFScape and Vmex.
 





































