Weapon scout: Difference between revisions
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[[Image:Scout.jpg|thumb|200px|right|scout]] | |||
{{css point|weapon_scout}} | {{css point|weapon_scout}} | ||
==Entity description== | ==Entity description== | ||
The '''Steyr Scout''' ( | The '''Steyr Scout''' (Schmidt Scout) uses [[ammo_762mm]] ammunition. | ||
{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] |
Revision as of 21:21, 1 January 2014
Entity description
The Steyr Scout (Schmidt Scout) uses ammo_762mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).