Item ammo crossbow: Difference between revisions
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[[Image:item_ammo_crossbow.PNG|thumb|280px|right]] | |||
[[Image:item_ammo_crossbow. | |||
{{hl2 point|item_ammo_crossbow}} | {{hl2 point|item_ammo_crossbow}} | ||
==Entity description== | ==Entity description== | ||
A | A bundle of bolts that will provide ammunition for the [[weapon_crossbow|weapon_crossbow]]. | ||
Despite its model, the amount of | Despite the appearance of its model, the amount of ammo the bundle will provide depends on the current difficulty setting: | ||
* At the "Easy" (<code>skill 1</code>) setting the bundle will provide 7 | |||
* At the "Normal" (<code>skill 2</code>) setting the bundle will provide 6 | * At the "Easy" (<code>skill 1</code>) setting the bundle will provide 7 bolts. | ||
* At the "Hard" (<code>skill 3</code>) setting the bundle will provide 3 | * At the "Normal" (<code>skill 2</code>) setting the bundle will provide 6 bolts. | ||
* At the "Hard" (<code>skill 3</code>) setting the bundle will provide 3 bolts. | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV Item}} | |||
==Inputs== | ==Inputs== | ||
{{I Item}} | |||
==Outputs== | ==Outputs== | ||
{{O Item}} | |||
[[Category:Items]] | [[Category:Items]] |
Revision as of 10:21, 1 January 2014
Entity description
A bundle of bolts that will provide ammunition for the weapon_crossbow.
Despite the appearance of its model, the amount of ammo the bundle will provide depends on the current difficulty setting:
- At the "Easy" (
skill 1
) setting the bundle will provide 7 bolts. - At the "Normal" (
skill 2
) setting the bundle will provide 6 bolts. - At the "Hard" (
skill 3
) setting the bundle will provide 3 bolts.
Keyvalues
Item:
Inputs
Item:
Outputs
Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.