Wheel of doom: Difference between revisions
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(another effect) |
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* Everyone gets critical hits | * Everyone gets critical hits | ||
* Everyone gets super speed | * Everyone gets super speed | ||
* Everyone moonjumps ( | * Everyone moonjumps (low gravity) | ||
* Everyone highjumps ( | * Everyone highjumps (normal gravity but higher jump velocity and no fall damage) | ||
* Everyone is teleported to the info_targets and is forced to do the thriller taunt. | * Everyone is teleported to the info_targets and is forced to do the thriller taunt. | ||
* Everyone gets super small heads | * Everyone gets super small heads |
Revision as of 14:37, 13 June 2013
wheel_of_doom
is a point entity available in Team Fortress 2.
The wheel of doom entity for Halloween mode.
You should put info_target entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.
Random effects
The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:
- Everyone gets übercharged
- Everyone gets critical hits
- Everyone gets super speed
- Everyone moonjumps (low gravity)
- Everyone highjumps (normal gravity but higher jump velocity and no fall damage)
- Everyone is teleported to the info_targets and is forced to do the thriller taunt.
- Everyone gets super small heads
- Everyone gets super big heads
- Everyone is lit on fire
- Jarate is dropped from the sky
Keyvalues
- has_spiral ([todo internal name (i)])
- effect_duration ([todo internal name (i)])