Blender Source Tools: Difference between revisions

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[[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]]
[[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]]
[[File:Blender dmx flex.jpg|thumb|DMX import and export]]
[[File:Blender smd export prefs.png|thumb|Scene configuration]]


{{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63+ to import and export [[Studiomdl Data]] and [[DMX model]] files.
{{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63+ to import and export [[Studiomdl Data]] and [[DMX model]] files.

Revision as of 02:28, 2 April 2013

A Team Fortress 2 model being edited

Blender The Blender SMD Tools allow Blender 2.63+ to import and export Studiomdl Data and DMX model files.

  • One-click export
  • Supports SMD and DMX
  • Supports most Blender features
  • Export multiple objects to one SMD/DMX
  • Compile a QC automatically
  • Import a whole QC at once

Installation

  1. Download the script
  2. In Blender, open File > User Preferences, move to the Add-Ons tab and click Install Add-On in the bottom of the window
  3. Check the SMD Tools' box to enable them
  4. Click Save as Default to enable the tools in all Blend files

Usage

For an in-depth guide, see Blender SMD Tools Help.
  • Use the Import SMD and Export SMD operators to import or export. Search for them from the spacebar menu, or use the File menu.
  • Group objects to export them to the same file.
  • Use the Scene Properties panel for export options. Files are exported to <output folder>\<subfolder>\<object>.smd.
  • Use the Armature Properties panel to filter and batch export actions, and to more conveniently manage or create them.
Tip.pngTip:You can drag the new panels to a higher position if you want.

Gallery