Blender Source Tools: Difference between revisions
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[[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]] | [[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]] | ||
{{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63+ to import and export [[Studiomdl Data]] and [[DMX model]] files. | {{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63+ to import and export [[Studiomdl Data]] and [[DMX model]] files. |
Revision as of 02:28, 2 April 2013

A Team Fortress 2 model being edited
The Blender SMD Tools allow Blender 2.63+ to import and export Studiomdl Data and DMX model files.
- One-click export
- Supports SMD and DMX
- Supports most Blender features
- Export multiple objects to one SMD/DMX
- Compile a QC automatically
- Import a whole QC at once
Installation
- Download the script
- In Blender, open File > User Preferences, move to the Add-Ons tab and click Install Add-On in the bottom of the window
- Check the SMD Tools' box to enable them
- Click Save as Default to enable the tools in all Blend files
Usage
- For an in-depth guide, see Blender SMD Tools Help.
- Use the Import SMD and Export SMD operators to import or export. Search for them from the spacebar menu, or use the File menu.
- Group objects to export them to the same file.
- Use the Scene Properties panel for export options. Files are exported to
<output folder>\<subfolder>\<object>.smd
. - Use the Armature Properties panel to filter and batch export actions, and to more conveniently manage or create them.
