Portal 2 vote page: Difference between revisions
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(Created page with "To make the vote screen appear, you will need to use either triggers or buttons (cube/ball/normal). In other words, you need something to activate it. ==With prop_button== #Plac...") |
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To make the vote screen appear, you will need to use either triggers or buttons (cube/ball/normal). In other words, you need something to activate it. | To make the vote screen appear, you will need to use either triggers or buttons (cube/ball/normal). In other words, you need something to activate it. | ||
==With | ==With buttons== | ||
#Place a [[prop_button]], using the entity tool. | #Place a [[prop_button]], using the entity tool. | ||
#Place a [[func_instance]], using an entity tool aswell and go to its properties. Do the following changes: | #Place a [[func_instance]], using an entity tool aswell and go to its properties. Do the following changes: | ||
Line 17: | Line 17: | ||
| OnPressed || Vote_screen || instance:@relay_pti_level_end;Trigger || 0.00 || Yes | | OnPressed || Vote_screen || instance:@relay_pti_level_end;Trigger || 0.00 || Yes | ||
|} | |} | ||
:If you want to make it a floor button, then just put a [[prop_floor_button]] instead of [[prop_button]] | |||
==With triggers== | |||
#Make a block with the block tool and press Ctrl+T (while you have it selected). Make it [[trigger_once]]. | |||
# Repeat step 2 | |||
# Repeat step 3 but with the only change of "OnPressed" to "OnStartTouch" |
Revision as of 13:01, 20 March 2013
To make the vote screen appear, you will need to use either triggers or buttons (cube/ball/normal). In other words, you need something to activate it.
With buttons
- Place a prop_button, using the entity tool.
- Place a func_instance, using an entity tool aswell and go to its properties. Do the following changes:
Property | Value |
---|---|
Fix Up Name | Vote_screen |
VMF Filename | instances/p2editor/global_pti_ents.vmf |
3. In prop_button's properties, go to Outputs tab and Add the following:
My Output | Target Entity | Target Input | Delay | Only Once |
---|---|---|---|---|
OnPressed | Vote_screen | instance:@relay_pti_level_end;Trigger | 0.00 | Yes |
- If you want to make it a floor button, then just put a prop_floor_button instead of prop_button
With triggers
- Make a block with the block tool and press Ctrl+T (while you have it selected). Make it trigger_once.
- Repeat step 2
- Repeat step 3 but with the only change of "OnPressed" to "OnStartTouch"