Z malloc: Difference between revisions
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[[Category: Compile Errors]] | [[Category: Compile Errors]] | ||
== z_malloc failed on allocation of xxx bytes == | == z_malloc failed on allocation of xxx bytes == | ||
Z_Malloc is an exit error that occurs whenever an overflow in the engine exceeds a designated heap size for the game. The engine tries to render everything but overbounds itself on its allocated memory array, and disgracefully crashes. | |||
== Possible solution == | |||
Use higher values for '''-heapsize #''' and '''-zone #''' in [https://developer.valvesoftware.com/wiki/Command_Line_Options Launch Options]. | |||
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Revision as of 12:38, 15 March 2013
z_malloc failed on allocation of xxx bytes
Z_Malloc is an exit error that occurs whenever an overflow in the engine exceeds a designated heap size for the game. The engine tries to render everything but overbounds itself on its allocated memory array, and disgracefully crashes.
Possible solution
Use higher values for -heapsize # and -zone # in Launch Options.