Item currencypack medium: Difference between revisions

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{{O Targetname}}
{{O Targetname}}


===FGD Code===
== FGD Code ==
'''This FGD code is incomplete; please help by adding to it.'''
'''This FGD code is incomplete; please help by adding to it.'''
<pre>//MvM cash piles
<pre>//MvM cash piles

Revision as of 10:52, 8 November 2012

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Mediumcredits.png

Team Fortress 2 item_currencypack_medium is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

A medium pile of money. Robots drop this in the Mann vs. Machine Gamemode. (This entity can also be used as a template item and spawned in your map)

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

FGD Code

This FGD code is incomplete; please help by adding to it.

//MvM cash piles
@include "base.fgd"
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_small.mdl") = item_currencypack_small : "MvM Money (Small)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_medium.mdl") = item_currencypack_medium : "MvM Money (Medium)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]

See Also