Item currencypack small: Difference between revisions

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{{stub}}
{{stub}}
{{ent not in fgd}}
[[File:Smallcredits.png|right|thumb]]
[[File:Smallcredits.png|right|thumb]]
{{tf2 point|item_currencypack_small}}
{{tf2 point|item_currencypack_small}}
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==Entity description==
==Entity description==
A small pile of money. Robots drop this in the Mann vs. Machine Gamemode.
A small pile of money. Robots drop this in the Mann vs. Machine Gamemode.
(This entity can also be used as a template item and spawned in your map)
== Keyvalues ==
{{KV Targetname}}
{{KV EnableDisable}}
== Inputs ==
{{I Targetname}}
{{I EnableDisable}}
== Outputs ==
{{O Targetname}}
===FGD Code===
'''This FGD code is incomplete; please help by adding to it.'''
<pre>//MvM cash piles
@include "base.fgd"
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_small.mdl") = item_currencypack_small : "MvM Money (Small)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_medium.mdl") = item_currencypack_medium : "MvM Money (Medium)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]</pre>





Revision as of 10:49, 8 November 2012

Stub

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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
Smallcredits.png

Team Fortress 2 item_currencypack_small is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

A small pile of money. Robots drop this in the Mann vs. Machine Gamemode. (This entity can also be used as a template item and spawned in your map)

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

FGD Code

This FGD code is incomplete; please help by adding to it.

//MvM cash piles
@include "base.fgd"
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_small.mdl") = item_currencypack_small : "MvM Money (Small)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_medium.mdl") = item_currencypack_medium : "MvM Money (Medium)" [ ]
@PointClass base(Targetname, EnableDisable) studio("models/items/currencypack_large.mdl") = item_currencypack_large : "MvM Money (Large)" [ ]


See also