Wheel of doom: Difference between revisions
		
		
		
		
		
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 (Created page with "{{tf2 point|wheel_of_doom}}  The wheel of doom entity for Halloween mode.  You should put info_target entities named along the pattern dance_teleport_[team][number up to 15 s...")  | 
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You should put [[info_target]] entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.  | You should put [[info_target]] entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.  | ||
== Random effects ==  | |||
The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:  | |||
* Everyone gets übercharged  | |||
* Everyone gets super speed  | |||
* Everyone moonjumps  | |||
* Everyone is teleported to the info_targets and is forced to do the thriller taunt.  | |||
== Keyvalues ==  | == Keyvalues ==  | ||
{{KV|has_spiral}}  | {{KV|has_spiral}}  | ||
{{KV|effect_duration}}  | {{KV|effect_duration}}  | ||
Revision as of 12:28, 27 October 2012
 wheel_of_doom  is a   point entity  available in 
 Team Fortress 2.
The wheel of doom entity for Halloween mode.
You should put info_target entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.
Random effects
The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:
- Everyone gets übercharged
 - Everyone gets super speed
 - Everyone moonjumps
 - Everyone is teleported to the info_targets and is forced to do the thriller taunt.
 
Keyvalues
- has_spiral ([todo internal name (i)])
 
- effect_duration ([todo internal name (i)])