Blender Source Tools: Difference between revisions
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[[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]] | [[File:Blender_25.jpg|thumb|A [[Team Fortress 2]] model being edited]] | ||
[[File:Blender | [[File:Blender dmx flex.jpg|thumb|DMX import and export]] | ||
[[File:Blender smd export prefs.png|thumb|Scene configuration]] | [[File:Blender smd export prefs.png|thumb|Scene configuration]] | ||
{{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63 to import and export [[Studiomdl Data]] | {{blender}} The '''Blender SMD Tools''' allow [[Blender]] 2.63+ to import and export [[Studiomdl Data]] and [[DMX model]] files. | ||
* '''One-click export''' | * '''One-click export''' | ||
* '''Supports | * '''Supports SMD and DMX''' | ||
* '''Supports most Blender features''' | * '''Supports most Blender features''' | ||
* '''Export multiple objects to one SMD''' | * '''Export multiple objects to one SMD/DMX''' | ||
* '''Compile a QC automatically''' | * '''Compile a QC automatically''' | ||
* '''Import a whole QC at once''' | * '''Import a whole QC at once''' | ||
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== Installation == | == Installation == | ||
# '''[http://code.google.com/p/blender-smd/downloads/list Download the script]''' | # '''[http://code.google.com/p/blender-smd/downloads/list Download the script]''' | ||
# In Blender, open ''File > User Preferences'', move to the ''Add-Ons'' tab and click ''Install Add-On'' in the bottom of the window | # In Blender, open ''File > User Preferences'', move to the ''Add-Ons'' tab and click ''Install Add-On'' in the bottom of the window | ||
# Check the SMD Tools' box to enable them | # Check the SMD Tools' box to enable them | ||
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* Use the ''Import SMD'' and ''Export SMD'' operators to import or export. Search for them from the spacebar menu, or use the File menu. | * Use the ''Import SMD'' and ''Export SMD'' operators to import or export. Search for them from the spacebar menu, or use the File menu. | ||
* ''Group'' objects to export them to the same | * ''Group'' objects to export them to the same file. | ||
* Use the ''Scene Properties'' panel for | * Use the ''Scene Properties'' panel for export options. Files are exported to <code><output folder>\<subfolder>\<object>.smd</code>. | ||
* Use the ''Armature Properties'' panel to filter and batch export actions, and to more conveniently manage or create them. | * Use the ''Armature Properties'' panel to filter and batch export actions, and to more conveniently manage or create them. | ||
Revision as of 13:24, 13 August 2012

A Team Fortress 2 model being edited
The Blender SMD Tools allow Blender 2.63+ to import and export Studiomdl Data and DMX model files.
- One-click export
- Supports SMD and DMX
- Supports most Blender features
- Export multiple objects to one SMD/DMX
- Compile a QC automatically
- Import a whole QC at once
Installation
- Download the script
- In Blender, open File > User Preferences, move to the Add-Ons tab and click Install Add-On in the bottom of the window
- Check the SMD Tools' box to enable them
- Click Save as Default to enable the tools in all Blend files
Usage
- For an in-depth guide, see Blender SMD Tools Help.
- Use the Import SMD and Export SMD operators to import or export. Search for them from the spacebar menu, or use the File menu.
- Group objects to export them to the same file.
- Use the Scene Properties panel for export options. Files are exported to
<output folder>\<subfolder>\<object>.smd
. - Use the Armature Properties panel to filter and batch export actions, and to more conveniently manage or create them.
