Talk:Item teamflag: Difference between revisions
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::I don't really get how King of the Hill and a flag are related... I'd do it with a capture point with instant capture timer. --[[User:Baliame|Baliame]] 15:19, 28 Sep 2007 (CET) | ::I don't really get how King of the Hill and a flag are related... I'd do it with a capture point with instant capture timer. --[[User:Baliame|Baliame]] 15:19, 28 Sep 2007 (CET) | ||
:I tried doing something like KOTH, (more like keep-away) using a system of entities and OnUser outputs on players. Unfortunately, it seems that item_teamflag does not recognize that the person who picks it up or drops it is an !activator. --[[User:4-Legged Tumor|4LT]] 04:25, 26 Jun 2008 (PDT) | :I tried doing something like KOTH, (more like keep-away) using a system of entities and OnUser outputs on players. Unfortunately, it seems that item_teamflag does not recognize that the person who picks it up or drops it is an !activator. --[[User:4-Legged Tumor|4LT]] 04:25, 26 Jun 2008 (PDT) | ||
Looking at the item_teamflag in sd_doomsday there's 5 new fields: | |||
*flag_icon | |||
*flag_paper | |||
*flag_trail | |||
*ReturnBetweenWaves | |||
*VisibleWhenDisabled | |||
Should these be added to the wiki now, or when hammer updates to officially support them? Also ''Game Type'' has a new value of 4 which would of course be for Special Delivery.--[[User:Samp20|Samp20]] 10:22, 3 July 2012 (PDT) |
Revision as of 10:22, 3 July 2012
hmm, says theres king of the hill mode, i just tried it but doesn't work for me..anything else i gotta add? or is it just not supported? --Frostbite 19:31, 27 Sep 2007 (PDT)
- I think it requires different entity's or something along the lines of that. After all its just the beta!--Gear 19:49, 27 Sep 2007 (PDT)
- I don't really get how King of the Hill and a flag are related... I'd do it with a capture point with instant capture timer. --Baliame 15:19, 28 Sep 2007 (CET)
- I tried doing something like KOTH, (more like keep-away) using a system of entities and OnUser outputs on players. Unfortunately, it seems that item_teamflag does not recognize that the person who picks it up or drops it is an !activator. --4LT 04:25, 26 Jun 2008 (PDT)
Looking at the item_teamflag in sd_doomsday there's 5 new fields:
- flag_icon
- flag_paper
- flag_trail
- ReturnBetweenWaves
- VisibleWhenDisabled
Should these be added to the wiki now, or when hammer updates to officially support them? Also Game Type has a new value of 4 which would of course be for Special Delivery.--Samp20 10:22, 3 July 2012 (PDT)