Prop health cabinet: Difference between revisions
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{{l4d series point|prop_health_cabinet}} It is a a cabinet containing first aid kits and pain pills. | {{l4d series point|prop_health_cabinet}} It is a a cabinet containing first aid kits and pain pills. The decision between first aid kits and pain pills cannot be set via entity properties. If the cabinet itself is placed over a navigation mesh marked as ''CHECKPOINT'' it will spawn first aid kits instead of pills. | ||
== Keyvalues == | == Keyvalues == |
Revision as of 02:09, 8 June 2012
Template:L4d series point It is a a cabinet containing first aid kits and pain pills. The decision between first aid kits and pain pills cannot be set via entity properties. If the cabinet itself is placed over a navigation mesh marked as CHECKPOINT it will spawn first aid kits instead of pills.
Keyvalues
- Number of pain pills ([todo internal name (i)]) <integer>
- Number of pain pills/first aid kits inside (1-4)
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Flags
Inputs
Template:I prop dynamic base EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.