Portal 2 Puzzle Maker/Laser Catcher: Difference between revisions
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{{DISPLAYTITLE:Portal 2 Puzzle Maker: Laser Catcher}} | |||
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{{back|:Category:Portal 2 Puzzle Maker{{!}}Portal 2 Puzzle Maker}} | |||
{{puzzlemaker-sdk|Thermal Discouragement Beam|prop_laser_catcher}} | |||
A laser catcher is a test element available in the map editor. Similar to a button, the catcher can be used to activate other items present in the test. The catcher is activated when a laser comes into contact with it's receptacle, which is possible through portals or redirection cubes. | A laser catcher is a test element available in the map editor. Similar to a button, the catcher can be used to activate other items present in the test. The catcher is activated when a laser comes into contact with it's receptacle, which is possible through portals or redirection cubes. | ||
{{todo|add images}} | |||
[[Category:Portal 2 Puzzle Maker]] | [[Category:Portal 2 Puzzle Maker]] |
Revision as of 01:19, 25 May 2012
[[::Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker | ← :Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker ]]
- This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Thermal Discouragement Beam and prop_laser_catcher.
A laser catcher is a test element available in the map editor. Similar to a button, the catcher can be used to activate other items present in the test. The catcher is activated when a laser comes into contact with it's receptacle, which is possible through portals or redirection cubes.
Todo: add images