Portal 2 Puzzle Maker/Button: Difference between revisions
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== Button == | == Button == | ||
[[Image:Super_button_p2_blue.jpg|thumb|right|100px|The | [[Image:Super_button_p2_blue.jpg|thumb|right|100px|The ordinary button]] | ||
Flat, round buttons. Activated when the player stands on it, or when any type of cube or sphere is placed on it. | Flat, round buttons. Activated when the player stands on it, or when any type of cube or sphere is placed on it. | ||
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== Pedestal Button == | == Pedestal Button == | ||
[[Image:prop_button.png|thumb|right|70px|The | [[Image:prop_button.png|thumb|right|70px|The pedestal button]]Tall, player-height button, activated by pressing the USE key (E by default). This button can be rotated to face any of the cardinal directions. | ||
=== Item Properties === | === Item Properties === |
Revision as of 02:02, 23 May 2012
Buttons are a testing element in Portal puzzles. They can be connected to other testing elements to activate them. The Portal 2 Puzzle Maker includes 4 types of buttons.
Button
Flat, round buttons. Activated when the player stands on it, or when any type of cube or sphere is placed on it.
Item Properties
- Button Type
- Turns this button into the selected type (Weighted, Cube, Sphere)
Cube Button
Variety of the standard button. Can only be activated by placing a type of cube on it.
Item Properties
- Button Type
- Turns this button into the selected type (Weighted, Cube, Sphere)
Sphere Button
Variety of the standard button. Can only be activated by placing a sphere in it.
Item Properties
- Button Type
- Turns this button into the selected type (Weighted, Cube, Sphere)
Pedestal Button
Tall, player-height button, activated by pressing the USE key (E by default). This button can be rotated to face any of the cardinal directions.
Item Properties
- Timing
- 3 to 30 seconds: The connected item(s) will be enabled upon pressing the button, and disabled after the specified amount of time.
- Infinity: The connected item(s) will be permanently enabled.