Security Camera: Difference between revisions

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{{otherlang2|
ru=Security Camera:ru
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[[File:Camera.jpg|right|thumb|150px|Always watching.]]
[[File:Camera.jpg|right|thumb|150px|Always watching.]]



Revision as of 07:39, 17 January 2012

Template:Otherlang2

Always watching.

A security camera is an NPC entity that automatically follows the player wherever he/she is in the room and are similar to the ones seen in the first Portal. The Portal 2 camera does not need a func_portal_detector to become detached as it did in the original Portal.

Creation

1) Create an npc_security_camera entity using the entity tool.

2) Place the entity within the level by clicking anywhere in the 3D viewfinder.

2) Double-click on the entity to adjust its properties.

Properties

Skin

Value Skin 0: Clean
Skin 1: Dirty