Item rpg round: Difference between revisions

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{{DISPLAYTITLE:item_rpg_round}}
{{hl2 point|item_rpg_round}}
{{hl2 point|item_rpg_round}}
{{BasicItem|entity=item_rpg_round|descriptive=A fired item_rpg_round entity.|desc=A laser guided rocket-propelled grenade, providing ammunition for the [[weapon_rpg|RPG launcher]]. It will always provide 1 rocket regardless of the current difficulty setting.}}


[[Category:Entities]] [[Category:Items]]
==Entity description==
A laser guided rocket-propelled grenade, providing ammunition for the [[weapon_rpg|RPG launcher]]. It will always provide 1 rocket regardless of the current difficulty setting.
 
==Keyvalues==
* {{KV Item}}
 
==Inputs==
* {{I Item}}
 
==Outputs==
* {{O Item}}
 
[[Category:Items]]

Revision as of 14:02, 15 January 2012

Template:Hl2 point

Entity description

A laser guided rocket-propelled grenade, providing ammunition for the RPG launcher. It will always provide 1 rocket regardless of the current difficulty setting.

Keyvalues

  • Item:

Inputs

  • Item:

Outputs

  • Item:
OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnCacheInteraction
This output fires when the player proves they have "found" this item.
Fires on:
  • Player Touch (whether or not player actually acquires the item).
  • Picked up by +use.
  • Picked up by gravity gun.
  • Punted by gravity gun.