LightmappedReflective: Difference between revisions

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(Added to Shader Category, Link to Water (shader))
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'''<code>LightmappedReflective</code>''' is the shader used by [[func_reflective_glass]]. This shader renders real-time reflection and refractions similar to [[Water (shader)]].
'''<code>LightmappedReflective</code>''' is the shader used by [[func_reflective_glass]]. This shader renders real-time reflection and refractions similar to [[Water (shader)]].
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[[Category:Shaders]]
[[Category:Shaders]]

Revision as of 10:49, 4 December 2011

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LightmappedReflective is the shader used by func_reflective_glass. This shader renders real-time reflection and refractions similar to Water (shader).