Ai disable: Difference between revisions
Jump to navigation
Jump to search
m (links) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ | {{DISPLAYTITLE:ai_disable}} | ||
The <code>ai_disable</code> console command is a debugging tool that allows you enable / disable the [[AI]] of all [[NPC]]s in the game. Disabled NPCs won't "think", but the rest of the game code continues to run. | The <code>ai_disable</code> console command is a debugging tool that allows you enable / disable the [[AI]] of all [[NPC]]s in the game. Disabled NPCs won't "think", but the rest of the game code continues to run. |
Revision as of 00:30, 30 November 2011
The ai_disable
console command is a debugging tool that allows you enable / disable the AI of all NPCs in the game. Disabled NPCs won't "think", but the rest of the game code continues to run.
Usage
ai_disable
- Toggles the enabled/disabled state of the AI.
See also
General AI
- ent_text
- npc_select, npc_go, npc_task_text, npc_destroy, npc_destroy_unselected, npc_kill, npc_enemies, npc_focus, npc_freeze, npc_squads, npc_viewcone
- npc_create, npc_create_equipment, npc_create_aimed
Navigation
Node debugging