LightmappedReflective: Difference between revisions

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(Added Shader Usage)
(Added to Shader Category, Link to Water (shader))
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'''<code>LightmappedReflective</code>''' is the shader used by [[func_reflective_glass]].
'''<code>LightmappedReflective</code>''' is the shader used by [[func_reflective_glass]]. This shader renders real-time reflection and refractions similar to [[Water (shader)]].


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[[Category:Shaders]]

Revision as of 18:44, 29 November 2011

LightmappedReflective is the shader used by func_reflective_glass. This shader renders real-time reflection and refractions similar to Water (shader).

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