Source SDK Release Notes: Difference between revisions
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== Source SDK Update | == Source SDK Update 10/19/2011 == | ||
== SDK Launcher == | == SDK Launcher == | ||
This update addresses all known issues introduced over the past week including: | |||
* Crash when opening the VGUI model browser in Hammer | |||
* Hammer lockups | |||
* Black textures in Hammer, HLMV, and Faceposer | |||
Added a new Engine Version called ‘Source Engine MP’ which is the proper one to select if working with Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source. Users should select ‘Reset Game Configurations’ in the SDK Launcher so that these games become properly associated with the new engine version. | |||
Tools binaries for Portal, Half-Life 2 and its episodes are now located in a directory called ‘sourcesdk/bin/source2009/bin’. Users may need to update shortcuts they’ve created for vtex.exe, studiomdl.exe, etc. in order to ensure they are using the proper versions of these tools. The binaries used for modifying Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source remain in the ‘sourcesdk/bin/orangebox/bin’. | |||
== Known issues == | == Known issues == |
Revision as of 18:38, 19 October 2011
Source SDK Update 10/19/2011
SDK Launcher
This update addresses all known issues introduced over the past week including:
- Crash when opening the VGUI model browser in Hammer
- Hammer lockups
- Black textures in Hammer, HLMV, and Faceposer
Added a new Engine Version called ‘Source Engine MP’ which is the proper one to select if working with Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source. Users should select ‘Reset Game Configurations’ in the SDK Launcher so that these games become properly associated with the new engine version.
Tools binaries for Portal, Half-Life 2 and its episodes are now located in a directory called ‘sourcesdk/bin/source2009/bin’. Users may need to update shortcuts they’ve created for vtex.exe, studiomdl.exe, etc. in order to ensure they are using the proper versions of these tools. The binaries used for modifying Team Fortress 2, Counter-Strike:Source, or Day of Defeat: Source remain in the ‘sourcesdk/bin/orangebox/bin’.
Known issues
- See Source SDK Known Issues for a list of existing issues with this release.
Previous releases
- See the Source SDK release notes archive for information on previous releases.