Ai addon builder: Difference between revisions

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{{todo|add description}}
{{todo|add description}}
{{bug|This entity is defined in the [[FGD]] but not implemented by the engine.}}
{{bug|This entity is defined in the [[FGD]] but not implemented by the engine.}}
As this entity does not work in any Source games, it is uncertain what it was supposed to do.


==Keyvalues==
==Keyvalues==

Revision as of 08:25, 24 September 2011

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Template:Base point multi

Entity description

Todo: add description
Icon-Bug.pngBug:This entity is defined in the FGD but not implemented by the engine.  [todo tested in ?]

As this entity does not work in any Source games, it is uncertain what it was supposed to do.

Keyvalues

NPC name ([todo internal name (i)]) <string>
Name to give built NPCs
Add on name ([todo internal name (i)]) <string>
Name to give built addons
NPC Points ([todo internal name (i)]) <integer>
Points available to spend for NPCs
Addon Points ([todo internal name (i)]) <integer>
Points available to spend for addons
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

Execute

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

OnCreateNpc
Fires when an NPC is created.
OnFailedToCreateNpc
Fires when an NPC fails to be created.
OnCreateAddon
Fires when an Addon is created.
OnFailedToCreateAddon
Fires when an Addon fails to be created.